Design and Technology

Inspiring young minds to create, innovate, and problem-solve for a brighter future!

Design and Technology - Our Intent

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To engage, inspire and challenge children, equipping them with the knowledge and skills to solve problems, innovate and invent products. They do this in a process that allows them to develop new practical skills and effectively use a range of technology to create high-quality outcomes.

Long Term Planning

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Take a look at how our children’s learning in Design and Technology progresses as they move from Year 3 to Year 6 and then into Key Stage 3.  All lessons have been carefully considered, planned to cater for the learning needs of all children and with careful links made wherever possible to previous year/next year learning in Design and Technology and in other subjects.

Our Big Questions (Medium-Term Plan)

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Take a look at how our children’s learning in Design and Technology progresses as they move from Year 3 to Year 6 and then into Key Stage 3.  All lessons have been carefully considered, planned to cater for the learning needs of all children and with careful links made wherever possible to previous year/next year learning in Design and Technology and in other subjects.

Knowledge Facts

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The answers to all of our ‘Big Questions’ form our Forever Facts.  This is the knowledge that we think our children need to remember in future years, well beyond when they have left their year group and when they have left Carbeile Junior School.  We have ‘Total Recall’ in all lessons, quizzing the children about past weeks, past topics and even past years learning.

Implementation

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  • All lessons are planned using skills progressions so that knowledge is taught horizontally across the year group, skills are progressed vertically across the key stage, resulting in diagonal learning.
  • We cover a range of product design areas – including food technology, textiles, robotics and resistant materials.
  • We design for a purpose, using research to examine existing products.
  • We encourage the children to take risks in their designs, we let their choices and innovation lead the design process.
  • We design in different ways, using CAD, cross-curricular art links and our STEAM LEGO WeDo equipment.
  • We evaluate our designs critically, we always look for potential improvements and next-steps.
  • We use our ‘total recall’ time at the start of topic and Design and Technology lessons to develop the children’s long-term memory on specific Design and Technology Forever Facts.

Opportunities

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Speaking and listening is incredibly important in Design and Technology. Our children work collaboratively in the design process and create products as a team.

Home Learning

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There could be an element of Design and Technology within your child’s topic home learning tasks, which are set every half term. .  Please help encourage your child’s enthusiasm and enjoyment in Design and Technology by supporting them with this home learning.

Impact

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To engage, inspire and challenge children, equipping them with the knowledge and skills to solve problems, innovate and invent products. They do this in a process that allows them to develop new practical skills and effectively use a range of technology to create high-quality outcomes.

Assessment

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In Design and Technology, we assess children through a mix of self-reflection, project evaluation, group work, and individual assessment. Self-assessment helps them reflect on their progress, while project evaluations focus on creativity and problem-solving. Group work fosters teamwork and peer feedback, and individual assessments track skill development and understanding. This approach ensures each child grows in confidence and ability.

 

"Making bread in Design and Technology was so much fun! I loved kneading the dough though tasting it was the best bit!" Dennis, Year 5